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 Clase diferite + Culori la nick

In jos 
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MrBforU
Da BoSs
Da BoSs
MrBforU


Numarul mesajelor : 84
Data de inscriere : 28/04/2009
Varsta : 34
Localizare : Germania

Clase diferite + Culori la nick Empty
MesajSubiect: Clase diferite + Culori la nick   Clase diferite + Culori la nick EmptyDum Mai 03, 2009 11:24 am

Insereaza in config.java file pentru a avea dierite culori la nume pentru diferite clase

Cod:
/* insert in config.java */
public static boolean CLASS_NAME_COLOR_ENABLED;

public static int HUMAN_NAME_COLOR;

public static int ELF_NAME_COLOR;

public static int DE_NAME_COLOR;

public static int ORC_NAME_COLOR;

public static int DWARF_NAME_COLOR;


/* ..... */

CLASS_NAME_COLOR_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("ClassNameColorEnabled", "False"));
HUMAN_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("HumanNameColor", "FFFFFF"));
ELF_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("ElfNameColor", "FFFFFF"));
DE_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("DENameColor", "FFFFFF"));
ORC_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("OrcNameColor", "FFFFFF"));
DWARF_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("DwarfNameColor", "FFFFFF"));

/* insert in other.properties */
#set True if you want to config every race name color
ClassNameColorEnabled = False

HumanNameColor = FF0000

ElfNameColor = FF00FF

DENameColor = 00FF00

OrcNameColor = 000FFF

DwarfNameColor = 000000

/* insert in EnterWorld.java */
/* somewhere in this function
void runImpl()
{
L2PcInstance activeChar = getClient().getActiveChar();
....
}
*/
/* 1st test cod ... try 2nd cod first*/
if (Config.CLASS_NAME_COLOR_ENABLED)
{
if (((activeChar.getClassId().getId() >= 0) && (activeChar.getClassId().getId() <17>= 8Cool && (activeChar.getClassId().getId() <98>= 1Cool && (activeChar.getClassId().getId() <30>= 99) && (activeChar.getClassId().getId() <105>= 31) && (activeChar.getClassId().getId() <43>= 106) && (activeChar.getClassId().getId() <112>= 44) && (activeChar.getClassId().getId() <52>= 113) && (activeChar.getClassId().getId() <116>= 53) && (activeChar.getClassId().getId() <57>= 117) && (activeChar.getClassId().getId() <118>= 0x00) && (activeChar.getClassId().getId() <0x11>= 0x58) && (activeChar.getClassId().getId() <0x62>= 0x12) && (activeChar.getClassId().getId() <0x1e>= 0x63) && (activeChar.getClassId().getId() <0x69>= 0x1f) && (activeChar.getClassId().getId() <0x2b>= 0x6a) && (activeChar.getClassId().getId() <0x70>= 0x2c) && (activeChar.getClassId().getId() <0x34>= 0x71) && (activeChar.getClassId().getId() <0x74>= 0x35) && (activeChar.getClassId().getId() <0x39>= 0x75) && (activeChar.getClassId().getId() <= 0x76)))
activeChar.setNameColor(Config.DWARF_NAME_COLOR);
}

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